Qohor

Qohor is one of the eight Free Cities of the Valyrian Freehold, situated on the river Qhoyne and surrounded by the Forest of Qohor.

As dark arts are known to be practiced in Qohor far more often than the other Free Cities, it is sometimes known as the City of Sorcerers.

History
Qohor was founded as a lumber camp, and later settled by followers of the Black Goat, who wished to have a true city for their own, rather than persisting alongside other religions in the tolerant city of Valyria. However, an arrangement was eventually made where Qohor was annexed to the Freehold.

Government
Qohor is ruled by a council of magisters, and their position is highly influenced by the will of the cowled priests of the Black Goat.

Culture
Due to its eastern location, Qohor is much more influenced by the Sarnori, Dothraki, and other peoples of the east than its sister cities. It is famous for its hunters, foresters, and artisans. It is highly tolerant of all forms of sorcery due to its religion.

Religion
Most Qohorik are followers of the Black Goat, considered a dark god by many. Their deity demands the blood of livestock on regular days, and the blood of criminals on holy days. In times of crisis, anyone is a suitable candidate for sacrifice, including children.

However, other faiths are not prohibited, and there is a Temple of the Lord of Light in Qohor.

Economy
Qohor functions as a gateway from the Rhoyne river to the overland trade routes, to Essaria and then to Sarnor and Vaes Dothrak.

Qohor's primary exports are tapestries, timber, and metalwork. Valyrian colonists have shared the art of forging Valyrian steel with Qohorik smiths, and it is the only location where such steel can be found outside the peninsula.

Houses
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Hoat family (sellswords) Mott family (smiths)

Characters
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